Underwater
The Underwater feature in Oceanology enhances the underwater environment for both OceanologyInfiniteOcean
and OceanologyLake
, offering immersive post-process settings, volumetric fog, and visual effects.
Overview of Underwater Setup
Enabling Underwater Mode
-
In the details panel of either
BP_OceanologyInfiniteOcean
orBP_OceanologyLake
, locate the Underwater category. -
Enable Underwater Mode and adjust the settings as needed.
Underwater Box Volume Component
- The underwater experience is defined by the Underwater Box Volume Component, determining the boundaries of underwater rendering.
- Ensure this component is present to correctly apply underwater effects.
Key Parameters
-
Fog Density: Controls underwater fog density, adjusting visibility.
-
Sun Power: Defines sunlight penetration, affecting underwater brightness.
-
Depth Color Absorption: Adjusts light absorption at different depths.
-
Vignette: Use Vignette Dark and Vignette Edge settings for an immersive vignette effect.
Color Customizations
-
ExponentialFogColorHigh/Low: Control fog gradient appearance.
-
SceneColorDeep/SceneColorShallow: Define deep and shallow water colors for natural transitions.
Post-Process Material
- Use the default underwater post-process material (
M_UnderOcean_PostProcess_Volume_Inst
) or create a custom one to suit your needs. - This material applies effects like distortion, light scattering, and color adjustments to create an authentic underwater atmosphere.
Distortion Effects
-
Distortion Amount, Intensity, Scale, Speed: Control underwater visual distortion for a dynamic effect.
-
Distortion Texture: Assign a custom texture for underwater distortion if needed.
Volumetric Lighting Configuration
- You can also switch to volumetric lighting for a more immersive underwater experience. This setting enhances light scattering, creating realistic underwater illumination.
Mask Integration for Underwater Objects
-
In the Mask page, you can properly mask objects underwater, ensuring they blend naturally with the underwater environment.
-
Ensure the underwater settings are tested under different lighting conditions to achieve the best immersive experience.