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Trusted by 10,000+ developers since 2019

Create Stunning
Water Worlds

Professional ocean, river, and water simulation plugins for Unreal Engine 5. Production-ready. Multiplayer-compatible. Cinematic quality.

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Happy Customers
7+
Years of Updates
🏆
Premier UE5 Plugins
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The Future of Water Simulation Is Almost Here

After years of community feedback and development, we're completely restructuring our product lineup. New names, a unified architecture, and features that redefine what's possible — coming soon.

NEW 6.0
Oceanology Legacy
Oceanology Lite

Ocean + Lakes with optimized Gerstner waves. The performance champion — wide hardware support and broad compatibility.

Existing customers get automatic update
GTX 1080+Performance
NEW 2.0
Oceanology NextGen
Oceanology Pro

The complete water package. Ocean + Lakes + Rivers + Breaking Waves. Three wave modes: Gerstner, Spectral, and FFT.

Free upgrade for all NextGen customers
RTX 3080+All WavesRivers
NEW 3.0
Riverology

Rivers + Lakes with exclusive features not in Pro. The definitive river solution, now on the unified architecture.

Existing customers get architecture benefits
ExclusiveRiver Focus
🎛️

Multi-Wave System

Choose Gerstner, Spectral Gerstner, or FFT per water body — all in the same project.

🔄

Synchronized Updates

Unified codebase — every fix and improvement reaches Lite and Pro at the same time.

🗳️

You Choose the Sales

Vote in Discord polls to decide which product gets the next FAB Store discount.

🎁

No Re-Purchase Needed

All existing customers receive their product's upgrade automatically. You're covered.

📋 Read the Full Announcement💬 Join the Conversation

Available Now on FAB

Production-ready water systems trusted by developers worldwide. Evolving into Pro, Lite & Riverology soon.

🌊

Oceanology NextGen

The ultimate ocean simulation. Hybrid FFT + Gerstner waves, coastline physics, and cinematic underwater effects.

UE5MultiplayerCinematics

Oceanology Legacy

Optimized ocean for games. Proven Gerstner waves with excellent performance on mid-range GPUs.

UE5OptimizedGame Ready
🏞️

Riverology

Spline-based river generation with flow physics, buoyancy, and real-time shallow water effects.

UE5SplinesOpen World
🎮

Multiplayer Ready

Fully replicated water interactions, buoyancy, and swimming for online games.

🎬

Cinematic Quality

Movie-grade underwater effects, caustics, and volumetric lighting.

Powered by Advanced Technology

Production-grade systems built for games, cinematics, and architectural visualization.

🎞️

Wave Baking

Bake FFT, Gerstner, or Spectral waves into flipbook atlases. Ship cinematic oceans with minimal GPU cost — perfect for games.

Game ReadyGPU Optimized
Learn more →
🌊

Three Wave Systems

FFT for cinematic realism, Gerstner for performance, Spectral Gerstner for balanced quality. Mix them in the same project.

FFTGerstnerSpectral
Learn more →

Physics Buoyancy

Multi-pontoon floating system with Chaos physics integration. Boats, debris, and objects react naturally to waves.

Chaos PhysicsMultiplayer
Learn more →

Advanced Caustics

Five rendering modes — analytical Gerstner, sub-UV animated, volumetric, fluid simulation, and static. Chromatic spread support.

5 ModesVolumetric
Learn more →
🫧

Niagara Foam & Particles

Shore foam, spray, and mist via Niagara particle system. Waves feed data directly to particles for natural interaction.

NiagaraShore Foam
Learn more →
🤿

Underwater World

Full post-process underwater rendering with volumetric light shafts, god rays, caustics on terrain, and depth-based fog.

Post-ProcessGod Rays
Learn more →
🏝️

Terrain Carving & Islands

Spline-based islands auto-carve your landscape with heightmap and weightmap painting. Exclusion volumes remove water from enclosed areas.

Learn more →
🖥️

GPU Compute Shaders

Custom compute shaders drive FFT spectrum, wave displacement, SDF generation, gradient folding, and shallow water advection.

Learn more →
🔲

Quad-Tree LOD Mesh

Dynamic per-view tessellation with continuous LOD. Millions of vertices where you need them, zero overdraw where you don't.

Learn more →
💧

Shallow Water Simulation

Grid-based fluid dynamics for interactive puddles, splashes, and localized water effects. Bakeable for zero runtime cost.

Learn more →

Complete Worlds

Ready-to-use environments that complement your water systems.

🌲

Cretaceous

Majestic redwood forests with lush undergrowth. Photogrammetry assets optimized for UE5 open worlds.

UE5PhotogrammetryOpen World
❄️

Forest Blizzard

Photoreal Aleppo pine forests with World Partition support and dynamic snow generation.

UE5World PartitionDynamic Snow
📸

Photogrammetry Assets

Ultra-realistic 3D scanned vegetation and terrain for AAA-quality environments.

🗺️

World Partition Ready

Optimized for massive open worlds with streaming and level instancing support.

Wave Forge Studio

Professional breaking wave profile editor for Oceanology Pro 2.0 and compatible plugins.

Coming Soon

Create Custom Breaking Waves

Design physics-accurate surf wave animations with our WebGPU-powered spline editor. Export directly to Unreal Engine for use in games, cinematics, architectural visualization, and more.

🌊
21-Spline SystemComplete wave lifecycle from swell to wash
🎬
Real-Time PreviewInstant 3D visualization with WebGPU rendering
📤
Multiple Export Formats16-bit HDR textures, HLSL, LUA, JSON, C++
🎮
Commercial LicenseUse in games, films, architecture & more
Subscription-based accessCreate unlimited wave profiles for your projects
Wave Forge Studio Interface
WebGPU • 16-bit HDR • Real-Time
🔧

Oceanology Pro 2.0 Compatible

Seamlessly integrates with Oceanology Pro breaking wave system.

🌐

Browser-Based

No installation required. Works on any modern browser with WebGPU support.

See It In Action

Watch trailers and tutorials showcasing our plugins.

Ready to Create Amazing Water?

Join thousands of developers. Get started with our documentation or join our Discord community.