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ClaudusBridge 2.0 is here

Independent tools. Limitless imagination.

Worlds in
motion.

Water that moves you. Landscapes that pull you in. Tools that bring your Unreal worlds to life.

Scroll to discoverMOVE TO MAKE WAVES
Built for Unreal Engine
Water.Water simulation
Worlds.World building
Possibility.AI workflows

01 / The collection

A world of possibilities.
Made for your vision.

Water simulation, world building and AI authoring. Explore our complete collection for Unreal Engine.

A sailing ship crossing an Oceanology NextGen water scene at night
Ocean simulationUnreal Engine
Oceanology NextGen

An ocean of possibilities.

Hybrid spectral waves (Gerstner+FFT), coastline & real-time shallow water, and C++ quadtree tessellation — built for high-end GPUs.

  • Spectral waves
  • Interactive water
  • C++ source
View full catalog
On the horizonOceanology Pro & Lite — meet the next generation.

02 / See it in action

Close the editor.
Keep creating.

Meet your Unreal project at the command line. Discover tools, inspect assets and coordinate agents through a native CLI and stdio MCP.

Supported asset workflows run through a real Unreal backend, even with the editor window closed.

Meet the new Claudus
claudus / studioWorkflow preview

Illustrative Claudus CLI session. Connect to a hidden Unreal backend, discover asset tools, find project Blueprints, and inspect an asset. Commands use an example project; this preview does not run Unreal or access your files.

Illustrative session · Example assets

Keep moving

Your next step,
right here.

01

Find your documentation

Guides and references for the edition you use.

02

Follow what comes next

Explore the roadmap and upcoming features.

03

See what has shipped

The latest changes, fixes and release notes.

04

Get back to creating

Setup help and support for your project.

An experiment from the studio

Find your
own wavelength.

Shape, explore and refine wave profiles in Wave Forge Studio, our browser-based authoring tool.

Open Wave Forge Studio
Wave Forge Studio wave authoring interface

Good things take a community.

What will
you create?

Share your worlds. Follow the work. Be part of what comes next.